lurkerwithout: (Default)
Started with Ra, but kept restarting as someone new would arrive.  So after one round (where I lost 7 points and someone else had a giant stack of roll-over tiles AND 26 points) we called it.  Then had an 8-person game of Smarty Party with the 2nd expansion pack where at least I didn't come in last.  Then after most everyone headed home for the night, ended with a 3-person game of the Grizzled, a co-op card game based around the WW1 French trenches, which we unfortunately lost.
lurkerwithout: (gaming)
Went on the roommate's extra guest membership again this year, the I only managed one of the days.  On Sunday I was just exhausted and fell back asleep in the morning.  A small pity, as I'd signed up for a session of Kobolds Ate My Baby! and to try out the board game Abyss.  But Saturday was good.  Played in the GURPS: Trollhunters ongoing again.  This time I was chipper, fanatical priestess of the God of Resurections.  I kind of picture her in a Mormon suit, biking around from dungeon to dungeon, knocking on doors.  Anyway, our group went to the ruins and encountered a band of orcs, led by a troll.  A sizable portion of the orcs were downed by the groups specialized archer, until she got knocked out by a more heavily armored orc.  In preparing for the approaching troll I attempted to boost the health of the dwarf barbarian only to suffer a critical miscast.  Which turned them into a giant naked dwarf.  They gamely tried to wrestle the troll but ended up at -66 hit points.  Still alive and walking at the end of the battle, but yeesh.  Despite several near deaths (including my priestess) the group was victorious and the characters will advance to whoever runs them next.

Later in the evening I got to play the Red Dragon Inn card game.  In that the players are adventurers relaxing at a tavern, spending their loot on booze.  Each player has an adventurer deck, i was Zot the Wizard.  Another player picked Pooky the Bunny, my familiar.  The goal is to force the other players out, either by making them pass out from a combination of damage and drunkeness or by losing all your money.  I managed to help push out the enchantress, the drunken monk, the time wizard, the fighter AND my familiar.  But the shaman managed to block several turns of my attacks on him while right on the edge and come from behind to win.
lurkerwithout: (Thunder Rolled)
Only managed two games over six hours, but both were large-ish games.  A seven person game of Citadels.  Which Frazer won, just beating me by 3 points, by being the first to complete a full city of seven districts.

And then it was the new edition of Betrayal at the House on the Hill with the Widow's Walk expansion.  Some of the exploits and flaws from the original edition look to be fixed.  Like you can no longer camp in a trait boosting room to maximize it.  So we had a full six players and eventually activated the Haunt at 5 omens, the Vial in the Servant's Quarters.  By me as the Boy.  The Haunt scenario was a new one, "I, Mutant" where I was a mad scientist sending out assistants to capture the escape "monkeys" aka the other Investigators.  My assistants all had mutant powers and so did the Investigators.  It came down to the wire, with me filling the Research Lab with net traps and capturing all but one of the "monkeys".  Who had smashed all but one point on the lab.  Marcus even managed to fall to a trap after rolling SEVEN dice to resist and getting ALL blanks.  But Alyce, as the final Investigator standing, managed to disable all the remaining net traps and allow the next three players to stand back up.  The next two didn't manage any smashing, leaving it all down to Josh's priest.  And by cashing in everything, he managed to smash the last bit of the lab and get everyone out of the mansion.  Though without a cure for their new mutated state.
lurkerwithout: (Mal's pretty hat  Angie creator)
Not really a full session, more of a wrap up.  I was a little surprised the group didn't try to ever discover What was the girl?  And Why (beyond the apparant summoned a sea monster once) the various people wanted her.  But they do have Father Joseph captured.  And they did accomplish their original goal of delivering the girl to their not-Germany contact for the Daughters.  So story goals were accomplished by Byron (delivery mission for the Daughters) and Frazer (Yule gets money & renown to court home town noblewoman).  Not by the roommates soldier though (find Gribbleflotz and recover family treasure) so I let him expand it to a 5-point Story if we play again.  And gave him a 1-point Fame trait.

After that was mostly prep for the next game, and for Bryon's turn he's going with 7th edition Call of Cthulhu 1920s, using the Orient Express sourcebook.  The roommate & Frazer are going with CoC versions of Wooster & Jeeves.  Alyce will be giving tabletop another try, brining in an a archeologist.  I'm still not sure.  I rolled up a few different possiblities.  Maybe a Quebecois goon or punk kid crook.

And we finished up the night with a game of En Garde.  Which came down to me and Frazer.  And he managed to eventually overwhelm me, though I came close, whittling him down from a 4 point Poise lead to just 1.
lurkerwithout: (Thunder Rolled)
Since the Pathfinder game is on hold for the month, hosted a board game night for the Tuesday game.  First was a five person single-lap of Formula De where I pulled 2nd and the roommate managed to eliminate his racer midway.  And then we broke out my new edition of Nucleur War.  I've had one of the earlier editions forever, but because it was missing a spinnder track haven't been able to try it.  So last night we had a six-person game.  And once we worked out the rules (and Flying Buffalo is kind of terrible at writing clear and concise rule sheets) it was a lot of fun.  The roommate was eventually the first to go out, but didn't take anyone down with him in his Final Retalation strike.  But then before we could all take advantage of the new peace to start using Propaganda cards again the next player was done in by Top Secret card.  And his Final Retaliation set off a chain of elimation/Final Retaltions that left me the last nation standing with 7million population.
lurkerwithout: (Thunder Rolled)
The roommate gifted me with a membership to this year's con again so I took the weekend off to attend.  Saturday got to try out En Garde, a fencing simulation card game.  Fun, though I can see how in a big multi-player game it can turn into a Pile on Player X situation.  Then after that I took part in Brendan's Twillight Imperium game.  Six player game and we managed something like 4 or 5 rounds from noon to 8PM (with a lunch break when I went home to feed the cat).  I ended up "winning" by being ahead by 2 victory points when we called it.

Sunday I was in a Call of Cthulhu rpg, "Proof of Life".  Small town politics in the 1920s over whether to allow in a lumber company.  Which leads to murder, brains in jars and a final confrontation with flying alien funguses.  Though my pre-gen character ducked out of the climax with the mi-go to run off and file her story of small town madness (with pictures!) and win herself a Pullitzer.  Which apparantly was established in 1917 and so is totally what happened.

ETA: On Sunday I (The Roommate) was supposed to play OGRE, but that got cancelled, so I had a game of Heroes Incorporated, a really fun strategy Heroes ggame which I lost by a hair, and Blood Rage, a Vikings in Ragnarok boardgame with a draft system, which I got absolutely trashed in. Heroes Inc. is out of print, so good luck finding it, and Blood Rage is a Kickstarter game that sells for around $75-$100.
lurkerwithout: (Cat Jedi)
The roommate had Kickstarter-ed this small (probably somewhere between 100-200 participants) 2-day gaming convention.  And he had an extra pass and I have bunches of vacation hours to burn off before year's end.  Played a few card games;For Sale, Pick that Dog and Sentinels of the Multiverse; in between longer gaming sessions.  I'd played For Sale before but had forgotten, its a bidding game centered around flipping real estate.  Sentinels was a pretty cool non-collectable card game of super-hero battles...

Mostly we played in three different rpgs.  "Trollhunter" was a GURPS: Fantasy game with the pre-gens carrying over and leveling from session to session.  Fairly fun and I always want a chance to try out more GURPS in the hope of one day running my ideas for a modern horror or GURPS: X-Com campaign.  Then Ken St. Andre ran a group of us thru a Tunnels & Trolls scenario.  Mostly fun, though it would have been if Ken understood concepts like play balance so it wouldn't have been several of us running freshly rolled characters as essentially lackeys for the guy with the 5th level dwarf warrior.  And T&T leveling seems to be some kind of exponential thing.  And lastly was a 1st Edition Advanced Dungeons & Dragons loosely based around the "Magnificent Seven".  And also run loosely around the concept of using the rules for the system.  Plus I don't understand why he'd make some of the bandits ogres or trolls and then just treat them like basic 2-HD at best mooks...

Old man grognards and their bitterness towards all things later edition and their creaky terrible jokes.  Still I had fun and had a weekend not going to work.  Which is always good...
lurkerwithout: (Thunder Rolled)
The roommate sent out various texts and managed to get a few people to stop by for a night of board gaming. Friends Kevin and Josh and Josh's new fiance. First off we played a two-lap game of Forumula De, which I managed to win thanks to some aggresive use of the 5th and 6th gear in the second lap...

After that was couple hours of Cards Against Humanity, the mean spirited if darkly funny cousin to Apples to Apples. We gave up on really tracking scoring and just played until it got late...
lurkerwithout: (Thunder Rolled)
Spent the evening at a birthday party for the once-and-future-roommate. We were going to do a night of various board and card games, but ended up getting sucked into the Order of the Stick game. Managed to take five hours to defeat Xykon and get out of the dungeon. Fun , though I'm a little bit disappointed in not getting a chance to introduce some new people to Ra, Bang or Smarty Party...

Out late

Sep. 4th, 2006 01:06 am
lurkerwithout: (Mal's pretty hat  Angie creator)
So in the Sunday TW game I lost my fighter. Tempus Thales snuck up behind him and cut his fucking throat. And by cut his throat, I mean critted and damn near sawed his head off. So I decided to go with a Nisibisi Barbarian. 3.x Barbarians are supposed to be pretty cool as tanks, so I figured I'd give it a go. We ended just as we reached the island home of the Purple Mage and killed some of his evil monkeys...

After that me and Brendan stopped off at the crappy CopperCon to visit some people who were volunteering. Talked for awhile while I caught up on some of what my old circle of friends has been up to and then played some Chez Geek...
lurkerwithout: (Bag cat)
Well we only had about 1/2 the normal crowd this week. And the half-dozen of us there mostly ended up playing the stuff I brought this week. The copy of Betrayal at the House on the Hill I bought at the store and a some Show Me the Brain and Lord of the Fries. So a very zombie filled night ('cause the Haunt was the Zombie Family one). Also some Ninja Burger...

Profile

lurkerwithout: (Default)
lurkerwithout

March 2019

S M T W T F S
     12
3456789
10111213141516
17181920212223
24252627282930
31      

Syndicate

RSS Atom

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Jun. 19th, 2025 03:28 pm
Powered by Dreamwidth Studios