Vampire: the Masquerade
Mar. 4th, 2009 01:57 amYeah, I know its no longer Tuesday. But remember me mentioning that whole No Sleep Read Webcomic Instead thing? Yeah. And now I'm at work with no game books. I meant to grab my ps238/Hero System book and make a kid Champions character, but I forgot. So instead I'm going to see if I can still do V:tM pc strictly from memory. After countless hours world building for my Phoenix By Night games I used to be able to. Anyone who actually HAS their books with them can feel free to audit. I'm basically going off my memories for 2nd edition stuff...
We start by picking a clan and concept I suppose. We'll go with my favorite clan Nosferatu and make him..an ex-cop? Sure. A cop with a temper too violent even for a World of Darkness police force. And maybe a drinking problem. Drunk on the job, killed a suspect in interogation in a way that couldn't be covered up. Kicked off the force, eventually on the streets, where he was Embraced by..some Camarilla Nos looking to build a brute squad...
So his Demanor will reflect that thugishness, while the Nature will be about the tarnished desire for jusitce buried deep, deep under the cynicism and anger...
Statwise you get 7/5/3 to assign to three types, Physical (Strength, Toughness/Con and Quickness/Agility), Mental (Intelligence, Will and Perception) and Social (Appearance (which is 0 for Nos automatic) and I forget. Two kinds of Charisma, so we'll call 'em Cha1 and Cha2). Each starts with 1 dot (except for Appearance for Nos).
For a street monster Physical is king so it gets the 7, Mental will take 5 and since it has only two to divide between Social ends up with 3. Put 2 into Str, 3 into T/C and 2 into Q/A. Then 1 into Int and 2 each into Will and Per. Then since I can't remember what they ARE, 2 into Cha1 and 1 into Cha2...
So:
Str: 3 T/C: 4 Q/A: 3
Int: 2 Will: 3 Per: 3
Cha1: 3 Cha2: 2 App: 0
Next is skills. Three types. I can't remember the exact ones, but the first is stuff thats easily self-taught (fighting and sneaking), the second is stuff that its best to have some instruction (shooting and driving) and the last is the higher education stuff (sciences and what not). They get 13/9/5.
I'm going to have to guess at exact skills. So same order as I wrote them. We'll go with a brawl of 3, a scrounge of 2, a streetwise of 3, whatever is sneaking of 2 and some kind of intimidation skill of 3.
Then firearms 3, melee 2, local history 2 and driving 2.
Lastly computers 1, bureaucracy 1, law 1 and 2 into languages.
Next up is either Disciplines or Backgrounds. You get 3 Discipline points to start and 5 Backgrounds. Our brutal cop friend will take Potence once and Obfuscate twice (since a Nos without Mask of a 1000 Faces at least is HARD). Then the Street influence twice, a point in Herd (a string of intimidated hookers) and two points in Contacts (old cop buddies).
Virtues are next. Courage, Consience and Self-Control. I don't remember how to figure them out but I think I spread seven points around. But I'd want Courage high (4) and Consience (2) and Self-Control fairly low (1).
Willpower equals Courage to start if I remember. Path of Humanity is Consience and Self-Control. A lowly 3. Our guy bought no Generation as a Background so he's 13th. So his blood pool is 10 max and he can spend 1 per round. Merits and Flaws I no where near remember them all or their values. I also have Freebie Points. I can't remember if its 10 or 15. I'm going to say that either way I've got a generous Storyteller so it will be 15. Virtues IIRC were 4 points each. We'll bump Self-Control and Courage 1 each. Which bumps Willpower to 5 and Humanity to 4. That leaves 7 freebies. Stats are 5 each, Skills are 3, Disciplines are 7 and Backgrounds are 1. And Willpower is probably 2. I think. So I'll bump that T/C up to 5 making him one tough son-of-a-bitch. Also any stat or skill above 3 I believe I have to take a specialization for. We'll go with..tireless? That sounds right for whatever the endurance stat is. Maybe its Endurance? I could bump Willpower, but 5 isn't BAD for a 13th gen childer. Instead he'll take 2 dots in Resources. I'm thinking his cover identity is actually that of a pimp to reflect the Rerources and Herd. Name. Name. Jeremiah Green. Known as Big Dawg to his string...
So it would definitely need some polishing and checking. But, considering I haven't cracked these books in quite some time I think I did pretty well...
We start by picking a clan and concept I suppose. We'll go with my favorite clan Nosferatu and make him..an ex-cop? Sure. A cop with a temper too violent even for a World of Darkness police force. And maybe a drinking problem. Drunk on the job, killed a suspect in interogation in a way that couldn't be covered up. Kicked off the force, eventually on the streets, where he was Embraced by..some Camarilla Nos looking to build a brute squad...
So his Demanor will reflect that thugishness, while the Nature will be about the tarnished desire for jusitce buried deep, deep under the cynicism and anger...
Statwise you get 7/5/3 to assign to three types, Physical (Strength, Toughness/Con and Quickness/Agility), Mental (Intelligence, Will and Perception) and Social (Appearance (which is 0 for Nos automatic) and I forget. Two kinds of Charisma, so we'll call 'em Cha1 and Cha2). Each starts with 1 dot (except for Appearance for Nos).
For a street monster Physical is king so it gets the 7, Mental will take 5 and since it has only two to divide between Social ends up with 3. Put 2 into Str, 3 into T/C and 2 into Q/A. Then 1 into Int and 2 each into Will and Per. Then since I can't remember what they ARE, 2 into Cha1 and 1 into Cha2...
So:
Str: 3 T/C: 4 Q/A: 3
Int: 2 Will: 3 Per: 3
Cha1: 3 Cha2: 2 App: 0
Next is skills. Three types. I can't remember the exact ones, but the first is stuff thats easily self-taught (fighting and sneaking), the second is stuff that its best to have some instruction (shooting and driving) and the last is the higher education stuff (sciences and what not). They get 13/9/5.
I'm going to have to guess at exact skills. So same order as I wrote them. We'll go with a brawl of 3, a scrounge of 2, a streetwise of 3, whatever is sneaking of 2 and some kind of intimidation skill of 3.
Then firearms 3, melee 2, local history 2 and driving 2.
Lastly computers 1, bureaucracy 1, law 1 and 2 into languages.
Next up is either Disciplines or Backgrounds. You get 3 Discipline points to start and 5 Backgrounds. Our brutal cop friend will take Potence once and Obfuscate twice (since a Nos without Mask of a 1000 Faces at least is HARD). Then the Street influence twice, a point in Herd (a string of intimidated hookers) and two points in Contacts (old cop buddies).
Virtues are next. Courage, Consience and Self-Control. I don't remember how to figure them out but I think I spread seven points around. But I'd want Courage high (4) and Consience (2) and Self-Control fairly low (1).
Willpower equals Courage to start if I remember. Path of Humanity is Consience and Self-Control. A lowly 3. Our guy bought no Generation as a Background so he's 13th. So his blood pool is 10 max and he can spend 1 per round. Merits and Flaws I no where near remember them all or their values. I also have Freebie Points. I can't remember if its 10 or 15. I'm going to say that either way I've got a generous Storyteller so it will be 15. Virtues IIRC were 4 points each. We'll bump Self-Control and Courage 1 each. Which bumps Willpower to 5 and Humanity to 4. That leaves 7 freebies. Stats are 5 each, Skills are 3, Disciplines are 7 and Backgrounds are 1. And Willpower is probably 2. I think. So I'll bump that T/C up to 5 making him one tough son-of-a-bitch. Also any stat or skill above 3 I believe I have to take a specialization for. We'll go with..tireless? That sounds right for whatever the endurance stat is. Maybe its Endurance? I could bump Willpower, but 5 isn't BAD for a 13th gen childer. Instead he'll take 2 dots in Resources. I'm thinking his cover identity is actually that of a pimp to reflect the Rerources and Herd. Name. Name. Jeremiah Green. Known as Big Dawg to his string...
So it would definitely need some polishing and checking. But, considering I haven't cracked these books in quite some time I think I did pretty well...
Quoted for Truth
Jun. 10th, 2008 03:54 pmThe Vampire RPG was, of course, indeed instrumental in bringing a lot of girls into gaming at a certain time. I went to the Origins gaming convention in Columbus twice in the late '90s, and one thing that struck me was that the con was overwhelmingly male--and often sweaty, smelly, stereotypically geeky male at that--until after 5:00 when the White Wolf LARPs started. Then there were suddenly teenage goth girls in skimpy black outfits everywhere. It was pretty surreal. But I'm told it helped a lot of men with serious social and emotional problems have sex with a lot of women with an entirely different set of serious social and emotional problems, so that's good. Maybe?
Shaenon is wise.
Even for nerd counter culture Vampire LARPs attract a wide array of odd people. Fourteen year old rave-kid drug-dealers (heya Max!), would-be lotharios (hi Sam!), manic depressives (howya doing Ian?), fanfic reenacting man sluts (drop dead Roger!) and outright crazies (good to see you Mary!). Gods do I miss it sometimes...
Well I decided to start up another Playbypost game. And the general desire was for Vampire: the Masquerade. So I culled my DvD collection again and hit Bookman's. Got the main rulebook again (I'm pretty sure its a 1st Edition printing), what looks to be a 3rd Ed. Camiralla guide and a 2nd Ed. Tremere clanbook. For everything else I'll just have to rely on memory and my LARP rulebooks...
And since I'm fairly certain I've long since tossed all my Phoenix By Night notes I'll be spending the next week working out the major Vamp NPCs for Phoenix, and to Tucson and Flagstaff also to a lesser extent...
The games going to be on my friend Noah's (aka Spooney) new forums .
And since I'm fairly certain I've long since tossed all my Phoenix By Night notes I'll be spending the next week working out the major Vamp NPCs for Phoenix, and to Tucson and Flagstaff also to a lesser extent...
The games going to be on my friend Noah's (aka Spooney) new forums .