Pathfinder: Brendan Session 22
Jan. 23rd, 2015 02:51 pmAnd after battling some alien gugs (think the uglier, older brothers of the aliens in Attack the Block) we finally faced the last, really for sure boss beast. A cursed giant worm-a-taur. Str draining attacks, lots of DR and spell resistance and an acidic, sickening bile breath weapon. Tough fight, one where Una the NPC-witch got killed again. But we triumphed, the McGuffin sword was acquired and, other than the bookkeeping, the module was drawn to a close...
We'll be taking a break from Pathfinder for a month or so while I run something non-D&D. Maybe some Paranoia. Or I've been noodling around with stripping the BIO-E creation rules from TMNT and using them for a scifi exploration-themed game. Maybe using Savage Worlds. Or maybe a brief supers campaign? Could dust off the ol' Marvel Super-Heroes books for some FASERIP action...
We'll be taking a break from Pathfinder for a month or so while I run something non-D&D. Maybe some Paranoia. Or I've been noodling around with stripping the BIO-E creation rules from TMNT and using them for a scifi exploration-themed game. Maybe using Savage Worlds. Or maybe a brief supers campaign? Could dust off the ol' Marvel Super-Heroes books for some FASERIP action...