Entry tags:
Pathfinder: Brendan Session 22
And after battling some alien gugs (think the uglier, older brothers of the aliens in Attack the Block) we finally faced the last, really for sure boss beast. A cursed giant worm-a-taur. Str draining attacks, lots of DR and spell resistance and an acidic, sickening bile breath weapon. Tough fight, one where Una the NPC-witch got killed again. But we triumphed, the McGuffin sword was acquired and, other than the bookkeeping, the module was drawn to a close...
We'll be taking a break from Pathfinder for a month or so while I run something non-D&D. Maybe some Paranoia. Or I've been noodling around with stripping the BIO-E creation rules from TMNT and using them for a scifi exploration-themed game. Maybe using Savage Worlds. Or maybe a brief supers campaign? Could dust off the ol' Marvel Super-Heroes books for some FASERIP action...
We'll be taking a break from Pathfinder for a month or so while I run something non-D&D. Maybe some Paranoia. Or I've been noodling around with stripping the BIO-E creation rules from TMNT and using them for a scifi exploration-themed game. Maybe using Savage Worlds. Or maybe a brief supers campaign? Could dust off the ol' Marvel Super-Heroes books for some FASERIP action...