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Le sigh...

So no messages or anything from Dan or Jane the remaining people in my Saturday game...Guess that means we're not playing tomorrow...

Not that theres much you can do with only 2 players for an RPG, unless people double up on characters...And I HATE that, seriously and passionately...

It feels like you're putting a half-assed effort into two characters and kinda cheating at the same time...

So Noah, he along with his brother plays/runs my Sunday game is having marginal luck finding more people for that game...A few people at the ASU Game Club seemed intrested he said, but they play...ick...D&D 3.5...

I like some of the d20 games but I truly dislike most of the crap in 3.5 (even more than 3.0)...

Date: 2004-08-28 08:05 am (UTC)
From: [identity profile] cygnia.livejournal.com
Push comes to shove, you could always tailor an adventure specifically for 2 players. I'm not saying weaken it by any stretch, just weed out any unnecessary bits...:)

Of course, I GM off the cuff anyways...

2 players

Date: 2004-08-29 01:22 am (UTC)
From: [identity profile] lurkerwithout.livejournal.com
Its doable...But AD&D and its variants really work best with some way of meeting the 4 character types...Tank fighter, Sneaky guy, Healer and Spellslinger...

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