Apr. 28th, 2009

lurkerwithout: (Empowered do not want)
BioWare bans the words gay, lesbian and homosexual on their forums. *Add C3PO joke of your choice here*


ETA: BioWare has since fixed the problem and apologized for the fuck-up. A company that screws up in regards to GLBT issues and then APOLOGIZES. Who could ever concieve of that...

Ironclaw

Apr. 28th, 2009 03:30 pm
lurkerwithout: (Cat Jedi)
For this week's game system I've picked Ironclaw. Yes, the furry fantasy one. Go ahead, get it out of the way. Right, right. Good, you done? Ok, so Ironclaw. According to the creators was loosely based on Alan Dean Foster's Spellsinger series. Just without any of the humans. And its honestly a well put together game system. And source books that add both plenty of crunch (new rules) and fluff (setting). Not that I'm using any of the extra books. For today just the main book as I recreate the character I came up with when I sat in a playtest session...

1st - Pick a Race and a starting Career. I went with Squirrel and Green & Purple Mage, who are Wizards specialized in mental magics...

2nd - Write down any pre-assigned Gifts or Flaws for the Race and Career. Squirrels have one Gift - Claws (1 point) and no Flaws. Not really a Gift, but he'll start with the Green & Purple Apprentice Spell List. Blind 1, Confuse 1, Scry Mind and Frightening 1...

3rd - You start with 20 Character Development Points. From that you take the net cost for your Race. For a Squirrel thats only 1...

4th - Spend up to a maximum of 10 points on additional Gifts. I went with Belongings (2 points for 2 "expensive" items) for metal lock-picks and his spell book. And Extra Trait (7 points for a d6). We'll get to that Extra Trait in a bit...

5th - Up to 10 points in Flaws. I saddle my Squirrel with Rival: Waylund Bluecap, an NPC Wizard (2 points), Busy Handed (4 points) which is basically kleptomania, Scofflaw (3 points) making him a known law breaker and Morose (1 point) giving him a gloomy attitude...

Now I've got six Trait dice to assign to my four Attributes (Body, Speed, Mind and Will), Race and Career. A d12, d10, d8x2, d6 and d4. But I've got an extra d6 from buying Extra Trait. So in addition he'll have a 2nd Career, Burglur. d12 goes to Will, d10 to Burglur, the d8s to Speed and Mind, the first d6 to Race and the bonus one to Green & Purple Mage and we drop the d4 into Body.

6th - Skills. Each Race and Class has skills assigned to it. For Squirrel (d6) its Acrobatics, Climbing and Jumping. Green & Purple Mage (d6) has Green & Purple Magic Lore, Literacy and Meditation. Burglur (d10) has Climbing, Streetwise, Stealth and Traps. And we've got 20 points still. Each die level costs a point with a maximum level of 5 to start. So we take Thrown Dart (d10), Fast Talk (d8), Lockpicking (d8) and Cloak (d4) - which is using a Cloak defensively. And we'll add a d8 for Climbing and Magic Lore G&P, and d4s to Streetwise, Stealth and Traps. We also can add a Favored Use to any skill. Like say (Walls) for Climbing. When a Favored Use applies you can reroll any 1 botch. So it would be Climbing (Walls) d6 (Squirrel) + d10 (Burglur) + d8 (additional). So when Climbing a test 4 wall he'd roll all 3 dice each trying to get 4 or better. And he'd get reroll a single 1...

For the rest of the skills and Favored Uses we'll go Streetwise (Escape routes), Stealth (Urban), Traps (Spring), Fast talk (Bluff), Lockpicking (chests), Cloak (with favorite)...

Lastly is figuring out secondary traits. For a Wizard that starts with Magic Points to fuel his spells. Thats Will + Wizard traits. Or 12 + 6 for 18 total. Squirrels are small buggers so he's only 12 hands (1.2 m) tall and weights 4 stone (25 kg). His Dash is 8 paces and Stride of 2 paces. A lift bonus of 1 and Strength of d4...

And then all thats left is a name and non-expensive gear. I went with Kercpa Quickpaw. Kercpa were a race of intelligent squirrels in 2nd Edition AD&D that I liked. For money you add up all your career dice. So d6 + d10 for 16 coins. Plus a padded cloak, a bandolier with 12 darts, a purse and belt pouch...

A somewhat hard to read scan of the original character sheet )

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