Oct. 16th, 2013

lurkerwithout: (Cat Jedi)
No Monk player this week, as Eric had to watch his kids or something.  But we basically cleared out the upper level and remaining outside grounds.  Which involved fights with a nest of swarming rats, a rooftop encounter with stirges, a chained skeleton that was probably a dangerous haunt but my paladin and the cleric just filled it with positive energy until it stopped detecting as evil.  Also a haunted executioner's block with a floating executioner's scythe.  Which Matt's cleric decided to grapple.  Leading to everyone else also grappling it.  So that we could just slam it into the block over and over again until both were destroyed...

Oh and as a birthday gift for the roommate, Frazier pointed out that magic missiles ignored hardness and would make for a crude brute force lockbreaker.  Meaning we actually got into one of two locked treasure spots that had been frustrating us...

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