Oct. 1st, 2009

lurkerwithout: (Cat Jedi)
This week I break out Tony DiGerolamo's Complete Mafia for d20. And while some of the older campaign settings sound fun I'll go with a modern era cosa nostra. Though modern era campaigns do allow for running characters from other criminal groups. Complete Mafia uses the normal d20 six stats, so we'll go with a 4d6 and drop lowest method...

STR: 12, DEX: 15, CON: 14, INT: 16, WIS: 15, CHA: 13

Not bad, not bad at all. Starting classes are the same as d20 Modern, Strong Mook, Fast Mook, etc. Despite having INT as the highest stat, I think I'll go with Fast Mook to start. Thats 5 Action Points, a d8 hit die, 32 Skill Points, Simple Weapons Proficiency + two other Feats and the choice of either the Defensive or Increased Speed Talent Tree. He'll go with Defensive and the starting Talent of Evasion. For Occupation I'll go with the obvious of Criminal. That will add Gamble and Disable Device to his in-class skill list, give him the bonus feat of Brawl and a +1 on his Wealth bonus...

Next up is Family/Bloodline. Ethnic background is an 8 for part-blood. So two or more of his grandparents come from the "right" ethnic background. A 14 for Age gives a 29-year old mob associate and a +3 to Wealth. His parent's are a married couple in their late 40s, blue collar types with six other kids. A roll of 92 plus the character's age shows that he's remarried and an 84 plus age gives him 4 kids...

Skill-wise he'll take 1 rank in Balance, Knowledge (current events & pop culture), pilot and Read/Write. Then 2 ranks each in Sleight of Hand, Speak Language (Spanish & Italian), Move Silently, Escape Artist and Gamble. And a maximum 4 ranks in Disable Device, Craft (mechanical), Drive and Knowledge (streetwise). For Feats, in addition to Brawl, Simple Weapons Proficiency and Evasion, he'll go with Vehicle Expert (+2 on all Drive or Pilot checks) and Gearhead (+2 for Compute Use and Repair)...

All Complete Mafia characters have to roll up a Weakness and he gets a 58 for Short Fuse. Starting saves are +2 Fortitude, +3 Reflex and +2 Will. He has 10 Hit points to start, +2 Initiative, +5 Defense and a Base Attack Bonus of +1 for Melee, +2 for Ranged and Unarmed Melee...

So we have Tommy Figueroa. The oldest of seven kids, whose father still runs a succesful and mostly above-the-boards auto repair and customizing shop. Tommy sometimes works their, but mostly he works as a driver for one of the local Families. Despite a child-hood spent boosting cars and getting into trouble Tommy has somehow managed to avoid doing any serious time. He married his high school girlfriend when she got pregnant their senior year and they've got four kids. Tommy did a brief stint in the Army right out of high school as well, working in the motor pool. Mostly he's a smart and friendly man who's wasted his potential on attempts at "easy" scores...

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