Isle of Dreadfullness
Jul. 4th, 2004 11:00 pmAfter running across some favorable comments about the notes I'd put on the Kenzer boards I got the urge to redo 'Isle of Dread' again...I've been getting all kinds of new ideas for it...Zombie cults in the human villages...Linking the kopru things to some kind of Chtuluian mythos type thing...Moving all the Plesticione monsters to the plateau and leaving the dinosaurs in the regular jungle parts...And expanding on the island encounters...
Maybe making the pirate group into some kind of slaver base...
Plus Face777 & DrDoom have mentioned they wanted to work on it with me...Maybe even trying to submit it to KenzerCo and getting it published as a Hacked module...That would so rock...
I'd love to give 'Isle of Dread' the same Super Size treatment that 'Keep on the Borderlands' got...And after that...maybe...just maybe working on getting a Hacked version of 'Sinister Secret at Saltmarsh' and the rest of the U series published...
Maybe making the pirate group into some kind of slaver base...
Plus Face777 & DrDoom have mentioned they wanted to work on it with me...Maybe even trying to submit it to KenzerCo and getting it published as a Hacked module...That would so rock...
I'd love to give 'Isle of Dread' the same Super Size treatment that 'Keep on the Borderlands' got...And after that...maybe...just maybe working on getting a Hacked version of 'Sinister Secret at Saltmarsh' and the rest of the U series published...