lurkerwithout (
lurkerwithout) wrote2005-09-08 11:49 pm
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Thursday Online Hackmaster Game
In tonights game I;
1. Talked to a soldier in a bar and learned some rumors.
2. Got convinced to rejoin the rest of the group outside the Keep.
3. Went back to the Keep to try and find a guide.
So I was in a tavern, flew to Camp, then flew back to a different tavern. That took 3 hours of real time. Three. Hours.
1. Talked to a soldier in a bar and learned some rumors.
2. Got convinced to rejoin the rest of the group outside the Keep.
3. Went back to the Keep to try and find a guide.
So I was in a tavern, flew to Camp, then flew back to a different tavern. That took 3 hours of real time. Three. Hours.
no subject
Online
Hackmaster GameI think I might see the problem.
no subject
But in this case our group (with EIGHT players and multiple NPC hangers-on) has no real leader and the GM isn't actually trying to guide us on a coherant story. We're basically being left alone to 'explore'.
Tent Pegs
Although I do feel Lurker's pain, though. Tent pegs, dude. Tent pegs.