lurkerwithout: (gaming)
2018-02-25 04:07 pm
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Pathfinder: Brendan Session 19

Pushed the game up a week, since Brendan is going to the They Might Be Giants concert next Tuesday.  So Frog-Barian Fight Take Two.  Now with clearer understanding of the modifiers for underwater combat.  And the froggos were dispatched, if not quickly, then ably by slumber hexes, lightning and much stabbing and slashing.  But not before they summoned their god, a giant, mutant devilfish.  Who might have eaten Sillius the Wizard, but dimension door is one of the spells that can be cast when grappled.  And thus was the all underwater encounter finished.
lurkerwithout: (gaming)
2018-02-14 06:27 am
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Pathfinder: Brendan Session 18

And lo the random of encounter of Big Old Red Dragon and Even Bigger Older Red Dragon was survived.  Big Red was slain and Even Bigger Red fled the battle.  And thus we arrived at the final dungeon, a paritally submerged ziggurat.  And then much time was spent searching for an entrance.  And then once it was found then did an underwater adventure begin.

And so, after much discussion on how to get to the final dungeon frog/men barbarians were encountered.  And just into the start of the non-surprise round it was realized we'd missed an entire chart of underwater combat affects.  And so the battle was reset to start and it was after 10 and so lo the night was called.
lurkerwithout: (pic#11202522)
2018-01-29 03:40 am

Book List October/November/December '17

October:
Short Fiction
:
New Reads:  Vivian Cathe's (ed) Humans Wanted
  • Bruce Sterling's Schismatrix Plus
  • C.B. Lee's Not Your Sidekick
  • Charles E. Gannon's Fire With Fire
  • Ken Liu's Wall of Storms
  • A.J. Hartley's Firebrand
Rereads: Lois McMaster Bujold's A Civil Campaign, Captain Vorpatril's Alliance & Gentleman Jole & the Red Queen
  • Terry Pratchett's Thief of Time
Graphic Novels/TPBs/RPGs: Simon Spurrier/Tun Huat/Michael Del Mundo's X-Men Legacy: Legion v.1: Prodigal
  • Greg Rucka/Matthew Southworth/Lee Loughridge's Stumptown v.1
Total: 12


November:
Short Fiction: Julia Keller's the Tablet of Scapttar
New Reads: Gene Wolfe's Shadow of the Torturer
  • T. Kingfisher's Clockwork Boys
  • Mia Archer's Villains Don't Date Heroes
  • Brandon Sanderson's Oathbringer
  • Jay Styrvant's Perfect Stranges, Black Friday, Over Our Heads & Head Down
  • Jim C. Hines' Terminal Alliance
  • K.B. Spangler's Stoneskin
  • Eric Flint/Paula Goodlett/Gorg Huff's 1637: the Volga Rules
Graphic Novels/TPBs/RPGs: Christina Strain/Amilcar Pinna/Alberto Alburquerque/Eric Oda's Generation X: Natural Selection v.1
  • David Willis' Dumbing of Age: The Machinations of My Revenge Will Be Cold, Swift, and Absolutely Ridiculous: v.6
  • Chris Claremont/Bob McLeod/Sal & John Buscema/Ron Frenz' the New Mutants: Epic Collection
  • Brennan Lee Mulligan/Molly Ostertag's Strong Female Protaganist v.2
Total: 16

December:
Short Fiction:
New Reads: Robin D. Laws' Blood of the City
  • Chuck Wendig's Aftermath: Empire's End
  • Matt Ruff's Lovecraft Country
  • Barbara Hambly's Dragonbane
  • Seanan McGuire's Down Among the Sticks & Bones
  • Paul Cornell's Long Day in Lychford
  • Martin Scott's Thraxas
  • R.J. Ross' Rainbow Rush
Rereads: Terry Pratchett's Going Postal

Graphic Novels/TPBs/RPGs
: Jason Keeley/Owen K.C. Stephens/James L Sutter (dev team) Starfinder: Alien Archive
  • Chris Hastings/Gurihiru's the Unbelievable Gwen-poole: Beyond the 4th Wall: v.4
  • G. Willow Wilson/Andrian Alphona/Takeshi Miyazawa's Ms. Marvel: Mecca: v.8
  • Ben Aaronovitch/Andrew Catmel/Lee Sullivan's Rivers of London: Night Witch
Total: 13
lurkerwithout: (gaming)
2018-01-21 08:03 am
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Pathfinder: Brendan Session 16

What could easily have been one of the more difficult battles (with a three-headed Belial devil) went relatively easy.  Because we still had a 19th level Paladin backing us.  And a pretty perfectly tricked out one at that.  Multiple beneficial Auras, channel smite and regular smite did Ol' Maggotty in.  Along with the wizard keeping it in combat with a teleport anchor and then a wall of force.  Oh and the cleric's summoned celestial mastadon, which landed the actual killing blow.

So that finished off clearing out the Evil Queen's Castle of Evil.  Not that she was there, being off in a different dungeon prepping her Spell of Ultimate Super Evil Horribleness.  But that final two sessions meant Fenyx, my magus and Frazer's Krogar the fighter finally hit level 16.  The others, with there magic card level ups still have a bit to go to reach 17.  I'm happy with my new magus arcana, +1 to STR and bumps to saves and other associated stats.  Plus checking my sheet I see I already have several dragon scales from the last module for my new dragon's breath spell.

lurkerwithout: (gaming)
2018-01-06 04:02 pm

Pathfinder: Brendan Session 15

This week we fought a bloat wizard and some devils. The spiked ones who got away from us in the armory lo these many weeks ago.  But that poor evil wizard did not have things go its way. Bill's cleric and the summoned paladin reflected his big mass damage spell back on him and then our witch turned him to stone. And then Matt tried to dump the turned to stone bloat wizard into a summoned hungry pit.  To finish him off, from his mindless, statue, essentially DEAD state.  Like 20% of the time Matt's "creativity" can be pure genius.  And 50% of the time its just background sillyness.  And then 30% of the time you want to have someone sit on his character and make them not do anything.

Anyway this led to Matt wandering off invisibly, accompianied by all the pirate swears for almost costing us major NPC loot and important story moving forward clues.  Where he got attacked, by the arch-devil, nearly killed and 'ported away by his contingency spell.  Then we had to break before the fight with the arch devil since Frazer had to get home and relieve the babysitter.
lurkerwithout: (gaming)
2017-12-23 04:45 am
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Pathfinder: Brendan Session 14

 This session much time was spent trying and failing to order food.  So I didn't get the lamb platter from the Grekkie place nearby.  :(
Presents were given out though.  :)

After that we met with the evil "Queen" and several of her advisers, guards and some big-ass variant hell hounds.  Said Queen started making with the threats and offers of vague amnesty and so on.  So I shot her in the face with magic missiles pre-initiative.  Then once the fight actually started Mat's wizard stabbed his magic sword into the ground.  Which summoned a character level +2 paladin for an hour.  Not surprisingly this addition meant the fight only went a couple rounds.  Also not surprisingly the "Queen" was some kind of blood-magic clone.  Then post-fight Krogar the Ultimate Fight sat on the throne and got cursed with a -10 to STR & INT.  And we'll need to hit him with a remove curse and a heal.  So he's kind of stuck until tomorrow.

After that we continued sweeping the floor, eventually ending up at the Queen's bedroom.  Where we encounter the bloat wizard and some kind of three-headed worm-like arch-devil.  So thats where we broke for the night.  Happily we still have the summoned level 19 paladin for another half-hour of in-game time.  :)
lurkerwithout: (gaming)
2017-12-09 07:53 am
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Pathfinder: Brendan Session 13

Not a deal accomplished this session.  A late start, down a player and a rain delay causing the group to have to move the gaming table better cover.  Mostly we fought another group of Grey Maiden guards and stumbled into a major encounter in the palace throne room.  So next time the Evil Queen.  Or is it?
lurkerwithout: (gaming)
2017-11-24 03:15 pm
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Pathfinder: Brendan Session 12

This session was nearly entirely taken up with battling a giant construct powered by a murdered good cleric.  Which our wizard managed to take control of several rounds in.  Which then led to my evil pirate having to be one of people saying that sending said construct on a murder-rampage thru the castle would be an evil act.  This of course led to several people having a lengthy debate on the whole good-evil, ways justifying the means.  But still, major foe defeated, good priest recovered to be raised when one of the party members actually has the spell prepared.
lurkerwithout: (gaming)
2017-11-10 01:27 pm
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Pathfinder: Brendan Session 11

First we let our blind wizard wander around, then we fought some evil lady soldiers (who mostly got torn apart by the cleric's dog), looted the room of the absent Bloat Wizard (getting all his spell books) and finally we finished the night with a fight against a band of evil lady devils (who got beat down by magics holy or wall-themed).
lurkerwithout: (pic#11202522)
2017-10-30 03:06 am

Book List July/August/September '17

July:
Short Fiction:  Melinda Snodgrass' When the Devil Drives
New Read:  Ben Aaronovitch's the Farthest Station.  Latest "Rivers of London" book with ghosts on trains.
  • Maggie Stiefvater's Blue Lily, Lily Blue.  3rd "Raven King" book.
  • T. Kingfisher's the Halycon Fairy Book.  Collection of humorously annotated obscure fairy tales.
  • Robert Charles Wilson's Spin
  • Renee George's Pit Perfect.  Urban fantasy/romance/mystery with the pit in the title being a pit bull mastiff.
  • Michael Witwer's Empire of Imagination: gary Gygax & the Birth of Dungeons & Dragons.  Gary Gygax biography
  • Mira Grant's Symbiont & Chimera.  2nd & 3rd of Grant/McGuire's "Parasitology" trilogy.
  • Brandon Sanderson's Arcanum Unbounded.  Anthology of Sanderson's "Cosmere" themed short fiction.
  • April Daniels' Sovereign.  Sequel to Dreadnaught, with the same trans supers lead.
  • Catheryne M. Valente's Radiance.  Sort of ether-space exploration, Hollywood silent film era, horror/mystery mash-up.  All with Valente's lyrical writing style.
  • Drew Hayes' Forging Hephasteus.  Super-villain focus' supers book, separate from Hayes' other supers setting.

Reread:  Richard Matheson's I Am Legend

Graphic Novels/TPBs/RPGs:  Adam Warren's Empowered vol.10
  • Dan Brereton's Nocturnals: the Sinister Path
  • Kelly Thompson/Leonardo Romero/Jordie Bellaire's Hawkeye: Kate Bishop: vol.1: Anchor Points
Total: 17

August:
Short Fiction: T. Kingfisher's Packing, Stephen Baxter's the Martian in the Woods & Matthew Bright's the Library of Lost Things.

New Read: Eric Flint/Gorg Huff/Paula Goodlett's the Alexander Inheritance.  New spin-off from Flint's "Time Spike/Assitti Shards" shared time travel setting.  With a modern cruise liner sent to the Mediterranean just after Alexander the Great's death as the set-up.  Sadly I didn't care for this one, feeling there just wasn't enough really new or interesting to justify the further spin-off.
  • Rosemary Kirstein's the Steerswoman & the Outskirter's Secret.
  • Mira Grant's Final Girls
  • Catherynne M. Valente's the Refrigerator Monolgues.  Series of pieces set around expies of various comic book women.
  • N.K. Jemisin's the Broken Kingdoms, the Kingdom of the Gods & the Awakened Kingdom.
  • A. Lee Martinex (ed) Strange Afterlives.  Collection of stories about non-typical undead.
  • Joseph Nassise (ed) Urban Enemies
  • A.J. Hartley's Steeplejack.  YA pseudo-history in a variant on Colonial Africa.
  • R.J. Ross' Cape High Villainy
  • Kevin Hearne's Beseiged.  "Iron Druid" short fiction collection
Graphic Novels/TPBs/RPGs:Alan Bahr/Howard & Sandra Tayler (design/writers) Planet Mercenary RPG
  • James L. Sutter (creative director) Starfinder Core Rulebook
  • Amanda Lafrenas' Titty Time vol.2
  • G. Willow Wilson/Takeshi Miyazawa's Ms. Marvel: Damge Per Second
  • Kate Leth/Brittney L. Williams' Patsy Walker aka Hellcat: Careless Whisker(s)
Total: 19


September:
Short Fiction: Alex Wells' Angel of the Blockade

New Read: Chuck Wendig's Life DebtStar Wars tie-in about freeing the Wookie home world.
  • Jim Bernheimer's Rise of a D-List Villain
  • Theodora Goss' the Strange Case of the Alchemist's Daughter.  Team-up of the daughters of Dr. Jekyll & Mr. Hyde, as well as Moreau, Frankenstein & Rappaccinni.
  • Cherie Priest's Brimstone  Pryomantic spirit haunts a 1920's Spiritualist commune.
  • Rachel Aaron's a Dragon of a Different Color.  Latest "Heartstrikers" urban fantasy.
  • Sarah Gailey's River of Teeth.  Alternate history where hippos were imported to use a replacement for regular cows.
  • Lee Goldberg's Watch Me Die
  • Daniel Woodrell's Winter's Bone.  Ree Dolly is a lot gayer in the book version.
  • Eric Flint/Charles Gannon's 1636: the Vatican Sanction.  Closing out the Pope sub-series of the "Ring of Fire" series.
Graphic Novels/TPBs/RPGs: Christopher Hastings/Gurihiru/Alti Firmansyan's the Unbelievable Gwenpool vol.3: Totally in Continuity.
  • Sean Punch (lead writer) Dungeon Fantasy RPG.  A condensed and slightly simplified version of the various GURPS: Fantasy related source books.
Total: 12
lurkerwithout: (gaming)
2017-10-21 07:51 am
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Pathfinder: Brendan Session 10

With the delivery of various documents, infernal contracts and such to the Korvosan rebel leadership the streets were once again safe.  Well safe enough for our party to buy and sell plundered goods without too much risk of the Queen's killers.  But since the city only had limited total cash reserves, most of our looted magical swag was exchanged for an airship.  Brendan still wouldn't let me add cannons.  After that was research into the best customs and celebrations to use for my upcoming wedding to Jeanie the Efreetess.  Efreetina?  Efreetah?

And with shopping and other bookkeeping accomplished we headed back to the castle to root out any remaining lieutenants.  I mean we got sort of ambushed by a patrol of Grey Maidens along the way, but the mostly fell to Sillius' glyph of stunning.  Then it was onto to the secret armory entrance and a trio of barbed devil brothers.  Who ended up fleeing after only a couple rounds after one of them was pretty quickly dispatched by Krogar and the party made their saves against their best attack.  Still a victory is a victory.
lurkerwithout: (gaming)
2017-10-02 03:27 am
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Pathfinder: Brendan Session 9

After looting the dead devil and assassins we pushed further on into the 4th floor and found...A FINELY MADE BOOKMARK!  With the royal crest on it.  Later we get ambushed by another group of Red Mantis assassins, flinging firebombs from the rafters.  During the fight the RMA leader shows up, all invisible and probably blinking.  She manages to do some decent damage on Krogar with his autocrit vulnerability but barely survives one of his autocrit attacks.  A dimensional anchor from Silius keeps her from escaping while we finish this batch of assassins.

After a brief post-battle healing and looting we continue on, finding an apparently empty room that, after further investigation, reveals an installed phase door.  Testing that we work out that it can be activated by the royal seal, which we have because of that bookmark.  The magical door leads to the Queen's private offices with her assassin and devil contracts and several high level spell scrolls.  This completes the Prove the Crimes of the Queen part of our check-list.  So we head out to set up a meet with the rebel leaders and turn over our new evidence.

Still some a missing priest to locate.  As well as some devils, a Bloat Wizard (whatever that is) and the new Grey Maiden leader to dispose of before going after the three-souled Queen.  Oh and some kind of Blood Pact she set up involving the city residents that also involves those of us who've visited Korvoso in the past.  And of course I've got that Lavish Weddding to set up for Harrow Deck gained djinn fiance.

lurkerwithout: (gaming)
2017-09-15 04:37 pm
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Pathfinder: Brendan Session 8

Started the evening with Matt's wizard Sillius getting his draws from the Harrow deck of many things.  Not surprisingly (and with zero Harrow points of his own remaining) Matt went with the maximum four draws.  For which he got his own ants, his own paladin summoning sword, a level, the speed increase and three extra draws.  Leading to him being permanently blind, losing a level at night and the opportunity to trade his own life potential for magic items from a other-dimensional merchant.  So he aged himself two age categories  and got a headband to compensate for being blind and a belt to compensate for the stat loss of being older.

After that we began to explore the 4th level of the castle.  Well after Bill's cleric Terry healed the blindness of me and the witch.  Then to the exploring.  Led by Sillius in gaseous form using his limited range thoughtsense.  This led to a battle with a horned devil and a group of Red Mantis Assassins.  The devil dealt out some heavy damage early with a fireball and lightning bolt, receiving some return fire from Eric's Thrumm's holy arrows.  Only to then go down with a single critical hit from Frazier's Krogar.  After that the RMAs were just mopping up.

lurkerwithout: (gaming)
2017-09-01 03:57 pm
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Pathfinder: Brendan Session 7

This session we were down our archwizard as Matt had a previously planned baseball outing with his son.  But we ended up not getting into combat, so that worked out.  Instead we located the missing bones of the dead tiefling noble and returned with them to attic floor.  There new ghost buddy and old ghost guide combined their powers and haunted Harrow (not-Tarot) decks into a Harrow Deck of Many Things.  One where we could spend our Harrow points to cancel out a card and redraw.

For those not familiar with D&D's deck of many things, its basically random draws from a standard 54-card deck where each card has a different magical effect, some good and some bad.  So each of us choose to take the maximum four draws (with Matt getting the chance to choose when he returns next session), which if it weren't for those Harrow point cancels is just NUTS.  Even if I was the only one who pulled disaster cards that had to be avoided, the Idiot which would have drained 3 points from each of my mental stats and one that would have disintegrated me.  I ended up with a true & false vision to be determined later, something called the Theater to be revealed later, an engagement to a genie and a Redo any one choice my character has ever made.

Bill & Eric, among other things, both got the +1 level card.  Aaron ended up with Immunity to fire/Vulnrebility to Acid, +30 base movement (but 3 more forced deck draws), Automatic critical hit confirmation for him and when people crit against him, 4 pet giant ants and then I forget the rest.  Krogar the Fighter is more than a little double-plus bad-ass now; on top of where he was a 15-straight Fighter.

lurkerwithout: (gaming)
2017-08-18 02:12 pm
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Pathfinder: Brendan Session 6

We shuffled the schedule around since Frazer can't game next week.  So this week saw the group teleporting down to the dungeon level.  Where Matt experimented with scouting using the spell Vomit Twin.  Where the wizard vomit's up a kind of slime duplicate.  Only Matt would build a 15th level Wizard with a spell book with obscure Goblin spells.  But this led us to a trapped room that summoned some kind of evil other-planar Star Children beasties.  That blinded me and Ona the Witch and delivered some punishing Shining Ray attacks.  Bill's Terry the Cleric did manage to cover the group in communal protection from evil so at least they couldn't physically attack.

Eventually (and mostly thanks to Krogar and Thrumm) the Star Children were defeated and we learned that the entire room was basically pointless, though rewarding in the XP sense.  Next time hopefully we can find dem bones.  Which is hopefully a fetch quest that results in a safe resting point in the the castle.

lurkerwithout: (gaming)
2017-08-11 02:48 pm
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Pathfinder: Brendan Session 5

More of a prepatory session as we attempted to check off that missing priest bullet point before going after any of the Storm the Castle ones.  But we learned that said missing priest was probably in the castle as his sister is the evil trainer for the Grey Maidens.  So after some Keystone Cops style breaking and entering involving an alarmed door we checked our maps and our spell-load and headed for the roof of the castle.  Where exploring the uppermost level mostly what we found is the fire safety is shockingly poor.  I mean there are rooms storing skeins of whole, alcohol, a granary and oil soaked rags and deitrius all next to each other.  But no combat or encounters as yet.  Except for finding a hidden room with the ghostly remnant of the ex-king's tiefling half-brother who asked us to bring him his bones.  I'm guessing thats to set up a safe camp zone in the castle.  So next time we'll probably be 'porting down to the bottom dungeon level to try and find said bones.
lurkerwithout: (gaming)
2017-08-07 06:34 am

Maricopa-Con '17

Went on the roommate's extra guest membership again this year, the I only managed one of the days.  On Sunday I was just exhausted and fell back asleep in the morning.  A small pity, as I'd signed up for a session of Kobolds Ate My Baby! and to try out the board game Abyss.  But Saturday was good.  Played in the GURPS: Trollhunters ongoing again.  This time I was chipper, fanatical priestess of the God of Resurections.  I kind of picture her in a Mormon suit, biking around from dungeon to dungeon, knocking on doors.  Anyway, our group went to the ruins and encountered a band of orcs, led by a troll.  A sizable portion of the orcs were downed by the groups specialized archer, until she got knocked out by a more heavily armored orc.  In preparing for the approaching troll I attempted to boost the health of the dwarf barbarian only to suffer a critical miscast.  Which turned them into a giant naked dwarf.  They gamely tried to wrestle the troll but ended up at -66 hit points.  Still alive and walking at the end of the battle, but yeesh.  Despite several near deaths (including my priestess) the group was victorious and the characters will advance to whoever runs them next.

Later in the evening I got to play the Red Dragon Inn card game.  In that the players are adventurers relaxing at a tavern, spending their loot on booze.  Each player has an adventurer deck, i was Zot the Wizard.  Another player picked Pooky the Bunny, my familiar.  The goal is to force the other players out, either by making them pass out from a combination of damage and drunkeness or by losing all your money.  I managed to help push out the enchantress, the drunken monk, the time wizard, the fighter AND my familiar.  But the shaman managed to block several turns of my attacks on him while right on the edge and come from behind to win.
lurkerwithout: (gaming)
2017-07-28 03:03 pm
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Pathfinder: Brendan Session 4

The original plan for this session was to investigate a missing high priest and possible ally.  Instead we learn about a black dragon flying over the city.  So we go to check on that instead.  Yep, big ol' black dragon.  With a rider who we identify as the leader of the Grey Maiden guards and a confidante of the queen.

In the ensuing fight they both fight very..well poorly.  The dragon lands and keeps moving around, not using full attacks, its breath weapon or spells.  And the fighter only attacks to subdue.  Still, with the dragon's high spell resistance, mirror images and armor class its still going slowly.  Eventually the dragon kicks off its rider and attempts to go full out.  But before it can go into full devastation mode Krogar finishes it off.  The lady fighter (Elona, Elena?) surrenders and so we disarm, blindfold and fly her invisibly back to our current base camp.  After some interrogation we learn more about the remaining major NPC baddies, some of the summoned devil support and some partial maps of the castle.  Plus Captain Ex-Girlfriend is willing to change sides, join the rebels and even testify (in whatever legal court the rebels plan on using) on the crimes of the queen.

So dragon bullet point marked off, Grey Maiden bullet point partially marked off and me and the witch get vials of dragon blood to try and blood transcription some new spells from.  And Terry the Cleric didn't even die!

lurkerwithout: (gaming)
2017-07-14 04:30 pm
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Pathfinder: Brendan Session 3

We start with the duel against Triffaccir about to begin and the return of Matt's wizard and Eric's arcane archer.  After a few rounds with the rest of the group observiving Bill's cleric spots that Triffy isn't what he appears.  This leads to Sillius the wizard wandering over under an anti-magic shell.  Which is aggravating in that it suprresses all MY magic items and buffs, but does reveal that Triffy is a disguised efreet.  This quickly turns the duel into a mass combat with the efreet taking flight and unleashing mutliple scorching rays.  Eventually the evil genie is defeated by a mulitude of enchanted arrow strikes from Thrumm the A.A, spells from Terry the cleric and the witch and flying attacks by Terry's celestial dog mount and Krogar the Pig (given flight by me).  Sillius, the high level wizard, mostly tried to get the efreet to look at him and his symbol of stunning.  Of course getting hit by a half-dozen rays did mean Terry died before the end of the fight.  Of course at our level thats a pretty short term effect.

So the first of our Defeat the Queen goals was accomplished and I got some new blood to drink so I could learn scorching ray.

lurkerwithout: (gaming)
2017-06-28 02:14 pm
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Pathfinder: Brendan Session 2

Despite being two players down, started back into the finale of the Crimson Crown.  This session saw my pirate, Bill's halfling cleric (with celestial dog pokemon) and Frazer's half-orc fighter (with witch girlfriend) tracking down the "hero" Tiramasu (Brendan: That's not his name!  Me: Don't care).  Taffamassoo (Brendan: Still not his name!) is running a false flag operation, using a hired gang to stir up trouble as "rebels" who he then drives off.  Then gives a heroic speech about the Queen and tosses money to the people.

We track down a trio of the thugs as they're out strong-arming and easily dispatch them.  And then interogate them at our new base (found by the two PCs who weren't there).  After that is a confrontation with the remaining dozen members of the gang.  One where someone is apparantly granting the "rebels" wishes.  But then Trifaccir (Brendan: His name is, oh no thats it) shows up (after Krogar has been turned into a pig) and challenges us to take him one-on-one.  So Fenyx steps up to fight the duel.  Which is where we end for the night.