2016-07-15

lurkerwithout: (Cat Jedi)
2016-07-15 04:34 pm
Entry tags:

Pathfinder: Matt Session 7

So one of the problems with an open sandbox style campaign is you can have sessions where not much happens.  I mean we opened up a room, cleared it of treasure and got a potentially important McGuffin.  And then sort of got started on acquiring some draconic-blood to eventually power said McGuffin.  Except the group then basically just abandoned that whole thing to travel back to a city so we could be close enough to check on the caravan for the concert.  I mean Brendan's character was basically holed up in a closet for two days copying spells from Fruit Pie's spell book.  Which is usefull and all.  But again as a group not much done, in part 'cause we don't really have a unifying group goal.